™N
œÆº<c       sp      k  Z   d  „  Z  d „  Z  d „  Z  d „  Z   d „  Z $ d „  Z ( d „  Z , d „  Z d S(	   c    sI    t  i ƒ  }  | i d d d d d d d ƒ  t  i ƒ  }  | i d d d d d d d ƒ  t  i ƒ  } 	 | i d d d d d d d ƒ 
 |  i d | d d d | d d	 d
 d | d d d	 ƒ  |  i t	 ƒ  ƒ  |  i
 d ƒ  |  i t ƒ  ƒ  |  i t ƒ  ƒ  k }  |  i | i i ƒ  d Sd  S(   Nf255.0f0.0f1.0f153.0s&   data/Textures/Tactical/BioCoremini.tgaf1.5s&   data/Textures/Tactical/SparkFlares.tgaf4.5f0.4f0.2i6   f0.5f0.14i    (   s   Apps   TGColorAs
   kCoreColors   SetRGBAs
   kGlowColors   kFlareColors   pTorps   CreateTorpedoModels	   SetDamages	   GetDamages   SetDamageRadiusFactors   SetGuidanceLifetimes   GetGuidanceLifetimes   SetMaxAngularAccels   GetMaxAngularAccels   Multiplayer.SpeciesToTorps   Multiplayers
   SetNetTypes   SpeciesToTorps   QUANTUM(   s   pTorps
   kCoreColors
   kGlowColors   kFlareColors   Multiplayers/   .\Scripts\Tactical\Projectiles\Biomattermini.pys   Create s   %%%7	c      s     d Sd  S(   Nf20.0(    (    s/   .\Scripts\Tactical\Projectiles\Biomattermini.pys   GetLaunchSpeed s   c      s     d Sd  S(   Ns   Quantum Torpedo(    (    s/   .\Scripts\Tactical\Projectiles\Biomattermini.pys   GetLaunchSound s   c      s     d Sd  S(   Nf30.0(    (    s/   .\Scripts\Tactical\Projectiles\Biomattermini.pys   GetPowerCost s   c      s     ! d Sd  S(   Ns
   Bio Matter(    (    s/   .\Scripts\Tactical\Projectiles\Biomattermini.pys   GetName  s   c      s   $ % d Sd  S(   Nf8000.0(    (    s/   .\Scripts\Tactical\Projectiles\Biomattermini.pys	   GetDamage$ s   c      s   ( ) d Sd  S(   Nf14.0(    (    s/   .\Scripts\Tactical\Projectiles\Biomattermini.pys   GetGuidanceLifetime( s   c      s   , - d Sd  S(   Nf0.2(    (    s/   .\Scripts\Tactical\Projectiles\Biomattermini.pys   GetMaxAngularAccel, s   N(	   s   Apps   Creates   GetLaunchSpeeds   GetLaunchSounds   GetPowerCosts   GetNames	   GetDamages   GetGuidanceLifetimes   GetMaxAngularAccel(    s/   .\Scripts\Tactical\Projectiles\Biomattermini.pys   ? s   