™N
F#\=c       s|      k  Z   d  „  Z  d „  Z  d „  Z  d „  Z  d „  Z # d „  Z ' d „  Z + d „  Z / d „  Z	 d	 S(
   c    sò     t  i ƒ  }  | i d d d d ƒ  t  i ƒ  }  | i d d d d ƒ  |  i | | d d ƒ 	 |  i t ƒ  ƒ 
 |  i	 d ƒ  |  i
 t ƒ  ƒ  |  i t ƒ  ƒ  |  i t ƒ  ƒ  k }  |  i | i i ƒ  d Sd  S(   Nf1.0f0.0f0.639216f1.8f0.15f0.3i    (   s   Apps   TGColorAs   kOuterShellColors   SetRGBAs   kOuterCoreColors   pTorps   CreateDisruptorModels	   SetDamages	   GetDamages   SetDamageRadiusFactors   SetGuidanceLifetimes   GetGuidanceLifetimes   SetMaxAngularAccels   GetMaxAngularAccels   SetLifetimes   GetLifetimes   Multiplayer.SpeciesToTorps   Multiplayers
   SetNetTypes   SpeciesToTorps   PULSEDISRUPT(   s   pTorps   kOuterShellColors   kOuterCoreColors   Multiplayers'   .\Scripts\Tactical\Projectiles\Blood.pys   Create s   	c      s     d Sd  S(   Nf85.0(    (    s'   .\Scripts\Tactical\Projectiles\Blood.pys   GetLaunchSpeed s   c      s     d Sd  S(   Ns   Klingon Disruptor(    (    s'   .\Scripts\Tactical\Projectiles\Blood.pys   GetLaunchSound s   c      s     d Sd  S(   Nf10.0(    (    s'   .\Scripts\Tactical\Projectiles\Blood.pys   GetPowerCost s   c      s      d Sd  S(   Ns	   Disruptor(    (    s'   .\Scripts\Tactical\Projectiles\Blood.pys   GetName s   c      s   # $ d Sd  S(   Nf220.0(    (    s'   .\Scripts\Tactical\Projectiles\Blood.pys	   GetDamage# s   c      s   ' ( d Sd  S(   Nf0.1(    (    s'   .\Scripts\Tactical\Projectiles\Blood.pys   GetGuidanceLifetime' s   c      s   + , d Sd  S(   Nf0.1(    (    s'   .\Scripts\Tactical\Projectiles\Blood.pys   GetMaxAngularAccel+ s   c      s   / 0 d Sd  S(   Nf8.0(    (    s'   .\Scripts\Tactical\Projectiles\Blood.pys   GetLifetime/ s   N(
   s   Apps   Creates   GetLaunchSpeeds   GetLaunchSounds   GetPowerCosts   GetNames	   GetDamages   GetGuidanceLifetimes   GetMaxAngularAccels   GetLifetime(    s'   .\Scripts\Tactical\Projectiles\Blood.pys   ? s   