™N
®€(=c       sp      k  Z   d  „  Z ( d „  Z + d „  Z . d „  Z 1 d „  Z 4 d „  Z 7 d „  Z : d „  Z d S(	   c    s8    t  i ƒ  }  | i d d d d d d ƒ  t  i ƒ  } 	 | i d d d d d d d ƒ  |  i d  |  d  d  d	  |  d
  d  d  d  |  d  d  d ƒ  |  i t ƒ  ƒ  |  i	 d ƒ  |  i
 t ƒ  ƒ  |  i t ƒ  ƒ # k } $ |  i | i i ƒ & d Sd  S(   Nf250.0f205.0f0.0f1.0f10.0s$   data/Textures/Tactical/Quantum01.tgaf0.1f1.1s(   data/Textures/Tactical/Quantum01Glow.tgaf3.5f0.3f0.6s(   data/Textures/Tactical/TorpedoFlares.tgai	   f0.4f0.13i    (   s   Apps   TGColorAs
   kGlowColors   SetRGBAs
   kCoreColors   pTorps   CreateTorpedoModels	   SetDamages	   GetDamages   SetDamageRadiusFactors   SetGuidanceLifetimes   GetGuidanceLifetimes   SetMaxAngularAccels   GetMaxAngularAccels   Multiplayer.SpeciesToTorps   Multiplayers
   SetNetTypes   SpeciesToTorps   PHOTON(   s   pTorps
   kGlowColors
   kCoreColors   Multiplayers-   .\Scripts\Tactical\Projectiles\Transphasic.pys   Create s2   !%
	c      s   ( ) d Sd  S(   Nf30.0(    (    s-   .\Scripts\Tactical\Projectiles\Transphasic.pys   GetLaunchSpeed( s   c      s   + , d Sd  S(   Ns   Transphasic(    (    s-   .\Scripts\Tactical\Projectiles\Transphasic.pys   GetLaunchSound+ s   c      s   . / d Sd  S(   Nf20.0(    (    s-   .\Scripts\Tactical\Projectiles\Transphasic.pys   GetPowerCost. s   c      s   1 2 d Sd  S(   Ns   Transphasic(    (    s-   .\Scripts\Tactical\Projectiles\Transphasic.pys   GetName1 s   c      s   4 5 d Sd  S(   Nf100000.0(    (    s-   .\Scripts\Tactical\Projectiles\Transphasic.pys	   GetDamage4 s   c      s   7 8 d Sd  S(   Nf6.0(    (    s-   .\Scripts\Tactical\Projectiles\Transphasic.pys   GetGuidanceLifetime7 s   c      s   : ; d Sd  S(   Nf0.15(    (    s-   .\Scripts\Tactical\Projectiles\Transphasic.pys   GetMaxAngularAccel: s   N(	   s   Apps   Creates   GetLaunchSpeeds   GetLaunchSounds   GetPowerCosts   GetNames	   GetDamages   GetGuidanceLifetimes   GetMaxAngularAccel(    s-   .\Scripts\Tactical\Projectiles\Transphasic.pys   ? s   $