Changes to this file was necessary for the new Player AI to function properly. If the new Player AI is used with any other mods that uses this same file, then the changes listed below must be included, and by doing so, should not cause any conflicts between mods. def UsePlayerSettings(self, bDisableOnly = 0): self.SetAttackDisabled(bDisableOnly) # Default = not bDisableOnly self.SetAttackWithoutValidSubsystems(bDisableOnly) # Default = not bDisableOnly self.bHighPower = bDisableOnly # Default = not bDisableOnly self.bChangePowerSetting = 0 self.bHullSelectedChooseAlternate = bDisableOnly