import App

# This script adds visual damage to an object
def AddDamage(pThingToDamage):
	pThingToDamage.AddObjectDamageVolume(-4.931541, -0.893738, 0.426585, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(-4.931548, -0.893738, 0.426585, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(-4.935768, -0.921486, -0.122181, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(-4.933143, -0.980449, -0.289896, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(-4.931581, -0.296579, -0.324880, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(-4.925610, 0.108430, -0.320235, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(-4.906651, 0.571960, -0.335452, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(-4.868114, 1.028376, -0.360334, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(-4.691085, 1.271528, -0.430340, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(-4.744942, -0.155621, 0.568765, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(-4.868543, 0.312995, 0.505642, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(-4.882054, 0.812982, 0.461271, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(-4.877208, 1.280333, 0.426444, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(-4.547630, 1.450247, 0.426660, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(-4.530817, -1.443550, -0.130499, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(3.489673, 0.098911, -1.092386, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(3.489678, 0.098911, -1.092390, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(3.274740, 0.605299, 1.152942, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(3.314346, 0.530732, 1.144437, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(-0.372664, 5.607743, 0.182567, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(-0.252332, 5.723321, 0.232487, 0.400000, 300.000000)
	pThingToDamage.AddObjectDamageVolume(-0.594436, 5.137769, -0.198830, 0.400000, 300.000000)
	pThingToDamage.AddObjectDamageVolume(-0.620337, 4.921137, -0.366185, 0.400000, 300.000000)
	pThingToDamage.AddObjectDamageVolume(-0.619294, 4.613492, -0.496596, 0.400000, 300.000000)
	pThingToDamage.AddObjectDamageVolume(-0.618484, 4.946748, -0.343151, 0.400000, 300.000000)
	pThingToDamage.AddObjectDamageVolume(0.336625, -5.399772, -0.639050, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(0.320834, -5.486696, -0.632440, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(0.209338, -4.455276, -0.971816, 0.400000, 300.000000)
	pThingToDamage.AddObjectDamageVolume(0.164894, -3.973289, -1.125508, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(0.152783, -2.963436, -1.441333, 0.400000, 300.000000)
	pThingToDamage.AddObjectDamageVolume(0.147621, -3.280911, -1.341587, 0.400000, 300.000000)
	pThingToDamage.AddObjectDamageVolume(0.176772, -4.620551, -0.922377, 0.400000, 300.000000)
	pThingToDamage.AddObjectDamageVolume(-0.563942, 0.349247, 1.229565, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(-0.861178, 0.789578, 1.269845, 0.400000, 300.000000)
	pThingToDamage.AddObjectDamageVolume(-0.332089, 0.039573, 1.167416, 0.400000, 300.000000)
	pThingToDamage.AddObjectDamageVolume(-0.245270, -0.112701, 0.965525, 0.400000, 300.000000)
	pThingToDamage.AddObjectDamageVolume(-0.163907, -0.362448, 0.961844, 0.400000, 300.000000)
	pThingToDamage.AddObjectDamageVolume(-0.004531, -0.619878, 0.957498, 0.400000, 300.000000)
	pThingToDamage.AddObjectDamageVolume(-0.073051, -0.366796, 0.961779, 0.400000, 300.000000)
	pThingToDamage.AddObjectDamageVolume(0.019326, -0.676478, 0.954981, 0.400000, 300.000000)
	pThingToDamage.AddObjectDamageVolume(0.177530, -0.903530, 0.944881, 0.400000, 300.000000)
	pThingToDamage.AddObjectDamageVolume(-0.808196, 0.911563, 1.310185, 0.400000, 300.000000)
	pThingToDamage.AddObjectDamageVolume(0.244506, -1.054538, 0.938163, 0.400000, 300.000000)
	pThingToDamage.AddObjectDamageVolume(-0.836145, 0.880833, 1.324529, 0.400000, 300.000000)
	pThingToDamage.AddObjectDamageVolume(-0.508554, -3.265740, 1.162301, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(-0.675436, -4.103041, 0.935770, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(-0.273825, -2.412846, 1.458377, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(0.883103, -1.800496, 1.074297, 0.400000, 300.000000)
	pThingToDamage.AddObjectDamageVolume(1.114987, -2.409573, 0.992154, 0.400000, 300.000000)
	pThingToDamage.AddObjectDamageVolume(0.969622, -2.136383, 1.032837, 0.400000, 300.000000)
	pThingToDamage.AddObjectDamageVolume(0.765038, -1.802665, 1.085036, 0.400000, 300.000000)
	pThingToDamage.AddObjectDamageVolume(0.682940, -1.640110, 1.108422, 0.400000, 300.000000)
	pThingToDamage.AddObjectDamageVolume(0.161930, -0.848604, 0.947344, 0.400000, 300.000000)
	pThingToDamage.AddObjectDamageVolume(1.403771, -2.947062, 0.883899, 0.400000, 300.000000)
	pThingToDamage.AddObjectDamageVolume(1.244412, -2.662522, 0.942032, 0.400000, 300.000000)
	pThingToDamage.AddObjectDamageVolume(1.063056, -2.234504, 1.014410, 0.400000, 300.000000)
