import App

# This script adds visual damage to an object
def AddDamage(pThingToDamage):
	pThingToDamage.AddObjectDamageVolume(-2.283691, 0.959273, 0.314876, 0.400000, 300.000000)
	pThingToDamage.AddObjectDamageVolume(0.126759, 2.523319, 0.485037, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(-0.611625, 2.499016, 0.474127, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(-0.611625, 2.499015, 0.474128, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(-1.125734, 2.431458, 0.440814, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(-0.691689, 2.991641, 0.359228, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(-1.397136, 2.770594, 0.340233, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(-1.734453, 2.464598, 0.344630, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(-1.895058, 2.035544, 0.372371, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(-1.960063, 1.734903, 0.387095, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(-1.943450, 1.304103, 0.410030, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(0.201349, 3.129224, 0.347924, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(0.536684, 2.991825, 0.368060, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(1.012315, 2.847312, 0.365108, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(1.317079, 2.663904, 0.369116, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(1.615236, 2.346825, 0.382557, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(1.835874, 1.998470, 0.389877, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(1.961404, 1.758820, 0.384854, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(2.152390, 1.476024, 0.357438, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(2.248448, 1.037271, 0.339849, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(0.753345, 1.939958, 0.538114, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(-0.152160, 1.780057, 0.583700, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(-0.982216, 1.642190, 0.539645, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(-1.146880, 1.161600, 0.530338, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(-2.008115, 0.841005, 0.378767, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(-1.708483, 0.527371, 0.414801, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(-0.794633, 1.124663, 0.568778, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(-0.506247, 1.608942, 0.090545, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(0.280557, 1.644052, 0.592277, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(0.935837, 1.708655, 0.540177, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(-1.642742, 0.171886, 0.373176, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(-1.272480, -0.190349, 0.361637, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(-0.886308, 0.226912, 0.482624, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(-0.197959, 0.642078, 0.632429, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(0.160796, 0.943807, 0.654497, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(0.661922, 1.077211, 0.580399, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(1.146230, 1.071514, 0.529150, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(0.147309, 1.078567, 0.065387, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(-0.557602, 0.565921, 0.150867, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(1.805734, 0.718770, 0.415495, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(1.489118, 0.418378, 0.438292, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(0.101488, -0.479600, 0.375241, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(0.252401, -0.303696, 0.419765, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(0.565545, 0.055892, 0.478168, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(1.125480, 0.034048, 0.428338, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(1.586678, -0.099425, 0.339903, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(-0.503079, -0.607287, 0.336045, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(0.940142, -0.482012, 0.282556, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(-0.606809, -0.634075, 0.255924, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(0.387257, -1.570394, -0.319604, 0.400000, 300.000000)
	pThingToDamage.AddObjectDamageVolume(0.419154, -1.850619, -0.390746, 0.400000, 300.000000)
	pThingToDamage.AddObjectDamageVolume(0.564759, -2.172201, -0.479410, 0.400000, 300.000000)
	pThingToDamage.AddObjectDamageVolume(0.653696, -2.442509, -0.479410, 0.400000, 300.000000)
	pThingToDamage.AddObjectDamageVolume(0.697124, -2.546673, -0.479410, 0.400000, 300.000000)
	pThingToDamage.AddObjectDamageVolume(0.739234, -2.618872, -0.479410, 0.400000, 300.000000)
	pThingToDamage.AddObjectDamageVolume(0.752785, -2.632160, -0.479410, 0.400000, 300.000000)
	pThingToDamage.AddObjectDamageVolume(0.783058, -2.723913, -0.479409, 0.400000, 300.000000)
	pThingToDamage.AddObjectDamageVolume(-1.337322, -1.144150, 0.041336, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(-1.346729, -0.838013, 0.054570, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(-1.473679, -1.695724, 0.079933, 1.000000, 600.000000)
	pThingToDamage.AddObjectDamageVolume(-1.312604, -2.647457, 0.097928, 0.400000, 300.000000)
	pThingToDamage.AddObjectDamageVolume(-0.879372, -2.299741, -0.479413, 0.400000, 300.000000)
	pThingToDamage.AddObjectDamageVolume(-0.464769, -2.527005, -0.479415, 0.400000, 300.000000)
	pThingToDamage.AddObjectDamageVolume(1.353365, -1.836370, 0.088299, 0.400000, 300.000000)
	pThingToDamage.AddObjectDamageVolume(1.312677, -2.756592, 0.097643, 0.400000, 300.000000)
	pThingToDamage.AddObjectDamageVolume(1.116832, -1.373378, 0.068544, 0.400000, 300.000000)
	pThingToDamage.AddObjectDamageVolume(0.577647, -1.353108, -0.381956, 0.400000, 300.000000)
	pThingToDamage.AddObjectDamageVolume(1.215784, -2.409907, -0.406406, 0.400000, 300.000000)
	pThingToDamage.AddObjectDamageVolume(1.054103, -2.449030, 0.070228, 0.400000, 300.000000)
	pThingToDamage.AddObjectDamageVolume(-0.231557, -1.199369, -0.664823, 0.400000, 300.000000)
	pThingToDamage.AddObjectDamageVolume(-0.355899, -0.721930, -0.614515, 0.400000, 300.000000)
	pThingToDamage.AddObjectDamageVolume(0.336519, -0.553543, -0.604683, 0.400000, 300.000000)
	pThingToDamage.AddObjectDamageVolume(-1.212258, -2.487746, -0.463876, 0.400000, 300.000000)
	pThingToDamage.AddObjectDamageVolume(-1.302977, -2.673816, -0.295115, 0.400000, 300.000000)
	pThingToDamage.AddObjectDamageVolume(-0.895700, -2.634101, -0.520393, 0.400000, 300.000000)
	pThingToDamage.AddObjectDamageVolume(-0.036229, -2.185848, -0.520638, 0.400000, 300.000000)

	#pThingToDamage.DamageRefresh(1)